3D Character Figurines

These are an assortment of static character models I have made either for 3d printing or giving to others for their projects. The real-life figurines were digitally modeled and then 3d printed, while the digitally rendered figurines were painted in Substance Painter. Models were made using either Maya, ZBrush, and/or Nomad Sculpt.

Ready-To-Rig Character Models

These models were modeled in Maya, ZBrush, and/or Nomad Sculpt; textured in Substance Painter, and were either handed off to someone else to rig or are in a state where I could rig them if I wanted to.

Rigged Character Models

These models (except for one*) were created in Maya, ZBrush, and/or Nomad Sculpt; textured in Substance Painter, and rigged in Maya by me. Some of these models remained in Maya with control rigs, while others were moved to Unity and created into avatars for VRChat.

* Except for the realistic female human, which is a version of the player model from Portal 2 modified by me and given a rig that has more capabilities than the original player model, especially facial controls.