You are exploring a post-apocalyptic wasteland and can view the land through different lenses.

This was made for a game development course I took in freshman year at USC. The goal was to create an interesting experience for the player to explore and partake in. The idea I had was a robot walking around in a 2d wasteland. There are three lenses the player can see the land through: neutral grey, pulsing red, and flowing blue. If I was to expand on this idea more in the future, I would make it so that the player is able to explore different areas with these lenses and see new things that are able to tell a story about either the destruction of that civilization or perhaps a more localized story. This project was one of the first I worked on which involved a lot of programming in Unity, which I feel pretty accomplished with what I made.